MLB The Show 22 Best Settings

While there are plenty of MLB The Show veterans that pick up right where they left off from 19, there are just as many new players to the series who are looking for help getting started. Pair these Franchise Mode settings with the sliders from earlier in the article to play what should be a gaming experience more akin to MLB. For a realistic experience, set every option to Manual except Waivers. Unless you are knowledgeable in the waiver system in MLB, this could be an added headache you just don’t need. Having Contact one tick above your setting makes both pitching and batting more challenging.

You want to force your opponent to dip into their bullpen, because their relief pitchers are unlikely to have the same skillset as their starting pitchers. Wait for your pitch, remain cool, and don’t let the pitcher get confidence by seeing you swinging wildly at every single pitch thrown your way. Focus on which kind of pitches you’re good at, and crush them when they come your way.

Power should go up two, which reflects the change to the Human Power slider, but CPU Timing should go up a tick. With an increase in Contact, Power, and Timing compared to your Human sliders, this should force you to expertly locate your pitches and pay dearly for any inaccurate pitches. In MLB The Show 22, users can shift the sliders right or left with the right leading to a higher robotic football passer likelihood and the left a lower chance. For example, if CPU Contact is set two ticks to the right, the CPU is that much more likely to make contact on swings. Hodey is a writer for Game Rant and TheGamer based out of the Rocky Mountains in North Ogden, Utah. He’s had a passion for video games and literature since he was a child growing up along the beaches of San Diego, California.

All a player needs to do correctly is guess the pace of the ball and time their hit accordingly. The timing of the swing is shown on the left-bottom side of the screen, which offers good guidance to players. This can be done by keeping the direction at the center and is way too basic. This is the one that is set as the default when a player starts the game.

This will show you the timing of your swing, the placement of your PCI (if you’re using Zone hitting), the wind direction, your batter’s attributes, and much more. You can learn from this if you’re not sure what you’re doing wrong. You can then use that information to influence what you work on in Custom Practice, as discussed above. There is an unfortunate fact that the ball can’t be seen at every height, so the “realism” angle would only be applicable if the vision were switched to first-person. Still, the mode is there for players to choose, maybe for an additional challenge against players who need extra difficulty.

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